Yes, many if not most games run on it and many rather well performance-wise. HDMI Support means, you can easily set VSH to 1080p without diving through settings as well! Thank you for your amazing contribution!Ĭlick to expand.Yes, and this is still the biggest issue for me and a clear indicator that this is, despite all the improvements, still an experimental project. Meanwhile Vestral managed to get Audio and HDMI Support working with XMB/VSH (The PlayStation 3's OS)! This was a huge undertaking, and HDMI support had to be added in order for RSX Audio to even work. kd-11 also resolved a NVidia specific physics issue affecting Uncharted 1 & 2 due to differences in float calculations. In fact, kd-11 is already working on another RSX improvement, this time to Zcull performance! Early testing has revealed yet another huge gain in Metal Gear Solid 4, and of course other games as well. Metal Gear Solid 4 saw the largest improvement from this change with most users seeing a 25-50% performance uplift! This change gave kd-11 some much-needed headroom to optimise RSX performance even further! And kd-11 has done just that, with a 5-20% performance gain in most RSX heavy games/areas such as outside of towns in Red Dead Redemption. Thanks to Nekotekina optimising SPU performance, SPU bottlenecks have been reduced across the board allowing for higher RSX (PS3 GPU) utilisation.
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