![]() Since Audition CS6 does all of its internal processing at 32bit (float), what happens to the 24bit file at each stage when I repeatedly edit and save it? Remember, I am working directly on the files themselves (Waveform editor) and not working in a multitrack, mixing situation.Īlso, I thought I should only dither once, when going to 16bit. Export track markers as 16/44.1 with triangular dither for CD.Īs you can see, there is a great deal of saving going on. Export track markers as 24/88.2 files - Save.ĥ. Note: I try to avoid adding EQ to a record, as I am not trying to remaster it, only clean it up.Ĥ. Open each "EDITS_01" and manually remove obvious clicks and pops, then apply light DeClicker - Save. Apply amplitude (clip gain) globally to both files, ensuring level consistency between both sides, and with that of the original source.ģ. Record source at 24bit/88.2kHz/-15dB-12dB dBFS as one file per side of source save copies as-is across multiple external hard drives.Ģ. My typical workflow for an LP record for example:ġ. The sources I work with are primarily LP (or 78) records, cassettes, and reel-to-reel. I am not mixing in a multitrack environment, but editing the actual waveform. I am hoping to find clarification regarding what happens to a 24bit file each time it is saved and re-saved after editing using a 32bit (float) DAW. ![]()
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